DANGER! DANGER! A new game has sprouted across all college campuses called Humans versus Zombies! I have the link here http://pwnscone.com/HVZ.htmlthat will send you a copy of the game. basic game controls are: W,A,S,D are used to move. Left click is used to shoot. And space is for sprint. Send me a comment on how far you played and what your high score was. This game was not made by me nor does it have any gore. You all play safe and destroy the zombies.
This was approved by THE GAME!
Thursday, October 28, 2010
Wednesday, October 27, 2010
Week... some number
This week has been very tough and will be looking forward to the future of this class
Tuesday, October 26, 2010
Thursday, October 21, 2010
Friday, October 15, 2010
Internet Security
Should you respond or talk to people you do not know, on line, outside the Globaloria Community?
No, since you do not know who you are talking to or what they do. That person might be able to hack and mess up everything you did.
Can you be sure the person you are talking to has actually represented themselves accurately?
No, they can lie about anything
Why do we ask you to hide your personal information?
That way no one is able to take your information
Why must you never give your Social Security Number or bank account number to anyone online?
Anyone can use your social security number for anything if they get a hold of your Social Security Number.
Thursday, October 14, 2010
Kung Fu!
Those cats were fast as lighting! Although why were they fighting? They were fighting over a burrito.
Thursday, October 7, 2010
PICTURE!
Weekly blog
WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
We are designing this game for kids of age 5-16, they should be able to use the arrow keys for the game's abilities, basically all about using technology.
WHAT will your game teach the player about your topic? (Be specific!)
Our game will teach the player the physics of gravity and the use of technology.
WHERE does your game happen?
An industrial park that has a lot of levers and other tech
Describe the world you will design for your game.
The game will be center around using levers like a building making machines
How will this setting add to the learning experience?
Technology is mostly used around buildings who build other machines
HOW does your game world teach the player about your topic?
This is where you find the technology mostly being used at.
What happens in the world that helps the player learn?
Noises and blocks moving around.
How does the player use what they learned to make something happen in the game?
Technology just basically easing our lives and the person will probably think of ideas to make our lives even easier to deal with.
WHY is a game a better way of understanding your topic than a quiz?
It is a hands on opportunity to use physics and levers to achieve a goal.
We are designing this game for kids of age 5-16, they should be able to use the arrow keys for the game's abilities, basically all about using technology.
Our game will teach the player the physics of gravity and the use of technology.
WHERE does your game happen?
An industrial park that has a lot of levers and other tech
The game will be center around using levers like a building making machines
How will this setting add to the learning experience?
Technology is mostly used around buildings who build other machines
HOW does your game world teach the player about your topic?
This is where you find the technology mostly being used at.
What happens in the world that helps the player learn?
Noises and blocks moving around.
Technology just basically easing our lives and the person will probably think of ideas to make our lives even easier to deal with.
It is a hands on opportunity to use physics and levers to achieve a goal.
Monday, October 4, 2010
Friday, October 1, 2010
Weekly Blog
S.T.E.M and Technology because i wanna use the basic mechanics to build a great game.
Platform
The game should use the theories of gravity and the basic use of mechanics
How gravity works and mechanics.
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